Crab Man
The Crab Men are part crab, part humanoid, and are certainly one of the most twisted monsters ever recorded by the sages of Wesnoth. Probably the creation of some twisted mage, these monstrosities have spread into the wild and prefer to live around coastal waters, preying on both humans and animals.
Information
Advances from: | |
Advances to: | |
Ƿeorþ: | 17 |
HP: | 29 |
Movement: | 5 |
XP: | 50 |
Level: | 1 |
Alignment: | efen |
ID | Crab Man |
Abilities: |
Attacks (damage - count)
claƿe neahfeoht | 9 - 2 ecg |
Resistances
ecg | 0% | stice | 0% | |||
---|---|---|---|---|---|---|
dynt | 0% | fyr | 0% | |||
ceald | 20% | runlic | 0% |
Land
Movement Cost | |||
---|---|---|---|
Land | Defense | ||
Beorgas | - | 0% | |
Burg | 1 | 40% | |
Coastal Reef | 2 | 70% | |
Deop Ƿæter | 1 | 50% | |
Fild | 2 | 30% | |
Gefroren | 2 | 30% | |
Hyllas | 5 | 30% | |
Sand | 2 | 30% | |
Sceald Ƿæter | 1 | 60% | |
Scræf | 3 | 20% | |
Swamp | 1 | 60% | |
Sƿammgraf | 3 | 20% | |
Unwalkable | - | 0% | |
Þorp | 1 | 40% | |
Ƿeald | 5 | 30% |